• Thalmiir Brukur

    • Race/Class: Elderly dwarf Barbarian, with earth/stone affinity.
    • Personality: Grumpy, practical, stubborn, and blunt. Arrives early and is quick to complain. He distrusts magic but eagerly investigates mysteries, often as party leader.
    • Key Traits and Moments:
      • Deeply tied to the earth, shows pride in dwarven skills.
      • Unwilling to back down, anchors the party’s physical confrontations.
      • Secretly relies on a mysterious draught for survival; the others discover this vulnerable side during a campfire conversation.
      • Prone to bursts of rage in battle and critical decision moments.
      • Dislikes and fears memory loss, which becomes an ongoing theme in the subterranean adventures.
  • Pebblesong

    • Race/Class: Young dwarf Druid, raised by firbolgs.
    • Personality: Bright, compassionate, and a bit naive; embodies earthy kindness.
    • Key Traits and Moments:
      • Accompanied everywhere by her oversized feline, Bartholemeow (who is actually another player character).
      • Skilled with nature, identifies dangerous plants and solves many practical problems in the caves.
      • Willing to generously spend her own gold to forge alliances (e.g., with Granny Basham).
      • Often acts as the party’s medic and moral center, quick to heal others and offer comfort.
      • Exhibits resilience through grievous injuries and recovers to rejoin the fray.
  • Bartholemeow

    • Race/Class: Catlike shapeshifter Bard from the Feywild.
    • Personality: Playful, performative, and clever, using song and wit both to charm and to distract.
    • Key Traits and Moments:
      • Has a whimsical relationship with the world, using wild transformations (even into a firbolg on occasion) to surprise both allies and enemies.
      • Brings levity to gloomy situations; frequently tries musical or performative solutions to social puzzles (which sometimes succeed, often hilariously fail).
      • Bonds strongly with Pebblesong, supporting her and providing backup healing.
      • Contributes to party survival with inspiration and magical tricks, even when indulging in Feywild “substances” clouds his memory.
  • Waer’dara

    • Race/Class: Drow Warlock, associated with spiders and dark magic.
    • Personality: Withdrawn, shy, and a bit uncomfortable in sunlight and large groups; protective of secrets and reticent with new acquaintances.
    • Key Traits and Moments:
      • Utilizes spider transformation and magic frequently in battle and exploration.
      • Her connection to the underdark and to mysterious patrons is a recurring theme, offering both insight and confusion.
      • Employs levitation and eldritch blasts in combat, often as the party’s magical artillery.
      • Occasionally suffers psychic feedback or strain from arcane revelations.
  • Hat

    • Race/Class: Goblin Artificer (and party prankster).
    • Personality: Mischievous, reckless, and full of energy, with a creative and unpredictable outlook.
    • Key Traits and Moments:
      • Loves wild plans, strange magical experiments, and juvenile pranks (like flavoring Thalmiir’s ale).
      • Quick to act, often dives head-first into traps or puzzles (especially anything new or dangerous).
      • Uses gadgets and alchemical tricks both in and out of battle, providing vital support and clever tricks (sometimes unsuccessful or with comic results, like scorching Thalmiir!).
      • Protective of the hat that is the source of his powers—a key moment comes when it’s lost and recovered during a battle.
      • Generous when it counts, helping rescue and heal allies despite bravado.
  • Bhakris Edge

    • Race/Class: Earth Genasi Paladin.
    • Personality: Honest, noble, slightly anxious; driven by loyalty and a palpable sense of justice.
    • Key Traits and Moments:
      • Wields elemental power in combat, often at the party’s vanguard.
      • Can be impulsive, chasing down threats even when it draws the ire of crowds (e.g., pursuing thieves, leading to chaos with urchins).
      • Resists magical compulsion better than most.
      • Vocal and emotional, sometimes giving way to outbursts or boisterous singing.
      • Has a strong sense of duty—leading the investigation into collapsed tunnels, prioritizing the fate of missing persons.