The dank, dark cave echoed with the screeches of the dark mantles as they swarmed around the party. Thalmiir, his face encased in the inky blackness of one of the creatures, stabbed frantically at the squid-like monstrosity to no avail. Desperate, the dwarf staggered towards his allies, praying they could pry the aberration loose.

But the dark mantle only clung tighter, bashing its victim for a bruising 9 damage as it wrapped its tendrils around Thalmiir’s head. In the magical darkness, Bhakris groped blindly, trying to locate his goblin companion Hat. His questing hands found purchase and the genasi grappled the squirming dark mantle attached to his friend.

Bartholemeow lashed out with his rapier, the darkness fouling his aim but still scoring a hit. “Hold fast, Hat!” the feylost feline called out encouragingly, infusing the goblin with bardic inspiration.

Maddened with rage and pain, Thalmiir smashed his helmeted head against the ground, trying to crush his tormentor, but only managed to lightly concuss himself. At the edge of the unnatural shadow, Waer’dara reached in, offering to pull her beleaguered allies to safety.

A wet crunch heralded the dark mantle’s retaliation. Hat crumpled bonelessly to the ground, bleeding and unconscious from the critical blow. Pebblesong, guided by the goblin’s pained cry, stumbled into the darkness. She swung out with her staff but only managed to clang it off Hat’s shield.

The goblin’s breathing grew wet and labored as he failed to cling to life. But Bhakris, still maintaining his iron grip on Hat’s attacker, drove his longsword through the creature with a triumphant shout. The dark mantle fell limp and its conjured darkness faded away.

“Well done! Keep a tight hold on that thing!” Bartholomeow praised. The cat scanned the area for Hat, spotting his crumpled form. He pondered quickly stabbing the near-dead goblin to grant a merciful end, but thought better of it. Instead, the bard tried to grab Hat’s foot to cast a much-needed healing word, but couldn’t locate it in the lingering shadows.

Pebblesong heard a gurgling moan and a frustrated draconic voice snap at her to get back. She grasped blindly and found Waer’dara’s hand at the edge of the darkness. Together, they dragged Hat’s limp body out into the light where the dwarf finally cast her healing magic.

Color returned to the goblin’s cheeks as positive energy coursed through him. But his precious hat, the source of his artificer abilities, was missing. In the remaining globe of darkness, Thalmiir continued his ill-advised headbutting strategy, unaware of his companion’s plight.

Upon regaining his feet, Hat stepped back and hurled a firebolt into the dark, praying it would incinerate one of the cave’s horrors. The flash lit up the shadows, revealing a very crispy Thalmiir as the dwarf toppled over unconscious, the dark mantle peeling off his smoking face.

“Whoops! Sorry!” the mortified goblin called out. Debate briefly raged about whether such a fumble was appropriate for brave heroes, but the damage was done regardless.

Bhakris dragged his squirming, squid-like captive into the light - an awful “jelly bat” from the far realms. Thalmiir’s body tumbled after it, landing in a heap. The genasi pummelled the aberration savagely, leaving it at death’s door. Bartholemeow tried to taunt the creature but it seemed uncomprehending of his jibes.

Groaning, Thalmiir regained his footing and unceremoniously hacked the jelly bat in two with his battleaxe. Only one inky black cloud remained in the rear of the cavern. Waer’dara fired an ineffectual eldritch blast into it as Pebblesong charged in recklessly.

The dwarf’s thunderwave did little damage, but forced the last creature out into the open, revealing its battered carapace. Hat, having redonned his saliva-soaked hat, scorched it further with a firebolt. The jelly bat tried to flee but Bhakris skewered it to the wall with a well-aimed javelin.

In the aftermath, the party realized several of Bartholemeow’s encouraging words had gone unused in the chaotic melee. Perhaps they could have turned the tide for Thalmiir. But for now, their attention turned to the bossy draconic voice still buried in the rubble.

Bartholemeow presented one of the felled jelly bats to the unseen creature, who demanded the “disrespectful” adventurers dig it free. Only then would it deign to answer their questions.

Though exhausted from the battle, Bhakris and Pebblesong set to shifting rocks off the fractious reptile. They uncovered a haughty but adorable brass dragon wyrmling, glaring up at them imperiously.

The party tried to ascertain the dragon’s motives, but could get no clear read, other than it had taken offense at their “lack of initiative.” Thalmiir made a mental note to watch for treachery - one could never trust a dragon, no matter how cute.

As the genasi and dwarf continued excavating their new scaly acquaintance, Bartholemeow pestered it with questions, trying to work its origins into an inspiring song. The dragon, giving her name as Dabshabah, cut him off irritably, unaccustomed to such a casual interrogation.

Finally free, Dabshabah chastised the group as lacking insight, but supposedly sufficient to serve her purposes. The dragon was wounded and not-so-subtly angled her wingtip at the party’s healers expectantly. Alas, no more healing was forthcoming.

Dabshabah declared their performance “adequate” and offered to let them bask in her presence as reward. This self-aggrandizement went over poorly. The dragon clarified she was on a noble quest and they were lucky to be chosen to accompany her.

Thalmiir sized up the wyrmling - too small to be a serious threat unless she got the jump on them. Better to play along for now and keep a wary eye out.

The day stretched on as the party made camp with their imperious new companion. Dabshabah wheedled shamelessly for more healing, especially from Bhakris. Bartholemeow used the downtime to interrogate the dragon on recent events.

Apparently, Dabshabah had been on a “mystical journey” when she was ambushed by an adult red dragon who uncouthly relieved itself on her. The wyrmling escaped into the caverns, which held some sort of ancient warding magic that kept her mighty foe at bay.

Now with the party’s aid, the little brass dragon would recover and continue her cryptic quest. What that quest entailed, she declined to elaborate on, other than it would bring her great glory and esteem.

And so the band of battered sellswords and the eccentric beast settled in for a much needed rest. Bartholemeow composed overblown odes to their victory as Pebblesong studied draconic lore, all while their pint-sized despot dozed fitfully amidst the carnage.

Trouble was sure to follow wherever Dabshabah led, but for now the jelly bats were vanquished and the Urn of Chauntea would have to wait. The adventurers dreamt of dragons, gold, and glory as the darkness pressed in around their meager fire.


Session Notes
  • The party is fighting creatures called dark mantles that create magical darkness and attach to faces
  • Thalmiir tried to carefully stab the dark mantle on his face with a dagger but missed
  • Thalmiir then moved next to some allies, hoping they could help remove the creature
  • The dark mantle attacked Thalmiir, dealing 9 bludgeoning damage and attaching to his face
  • Bhakris, in the darkness, made a perception check to locate Hat
  • Bhakris then successfully grappled the dark mantle attached to Hat
  • Bartholemeow attacked the grappled dark mantle with disadvantage due to the darkness, hitting it
  • Bartholemeow gave Hat a bardic inspiration, encouraging him
  • Thalmiir, in a rage, tried to bash the dark mantle on his face against the ground, but only managed to deal 1 damage to himself
  • Waer’dara moved to the edge of the darkness and reached in, offering to pull allies out
  • The dark mantle critically hit Hat for 8 bludgeoning damage, knocking him unconscious
  • Pebblesong moved into the darkness, trying to target Thalmiir, but ended up hitting Hat’s shield
  • Hat failed a death saving throw
  • Bhakris attacked the grappled dark mantle with his longsword, killing it and dispelling its darkness
  • Bartholemeow encouraged Bhakris to keep a steady grip on the creature
  • Hat seems to be in trouble and makes a gurgling sound, indicating he is badly wounded. Bartholomeow considers stabbing but misses due to disadvantage.
  • Bartholemeow tries to find Hat’s foot to cast Healing Word, but cannot see him in the darkness. Pebblesong hears the dragon’s irritated voice telling her to get back.
  • Thalmiir’s head-banging campaign against the darkness is unsuccessful. He makes a perception check at disadvantage to realize Hat is badly wounded but fails. He continues smashing his head in rage.
  • Waer’dara notices one shell of darkness is gone. She hears muffled screaming inside the other one. She moves along the periphery, offering to pull people out.
  • Waer’dara grabs Pebblesong. Pebblesong reaches down, grabs Hat with one hand and Waer’dara’s hand with the other, pulling Hat out of the darkness. Now able to see him, Pebblesong casts Healing Word on Hat.
  • Hat is healed considerably. His hat, the source of his powers, is no longer on his head.
  • Hat steps back and shoots a Firebolt into the darkness, hoping to hit an enemy. The spell doesn’t require seeing the target.
  • There is discussion about whether a critical fail on the Firebolt could hit Thalmiir. Luke is okay with it for comedy, but Ben notes 5e is more about being cool heroes than bumbling idiots.
  • Hat’s Firebolt crits and hits Thalmiir, knocking him unconscious. The damage would have downed him anyway. The dark mantle releases Thalmiir as he goes down.
  • Bhakris moves out of the darkness, pulling the enemy with him. It is revealed to be a horrible squid-like “jelly bat” creature. Thalmiir’s unconscious, burned form also rolls out.
  • Bhakris strikes the jelly bat, hurting it badly. Bartholemeow tries to mock it but it seems unaffected.
  • Thalmiir gets up groggily and cleaves the jelly bat with his battleaxe, killing it. One blob of darkness remains on the other side of the cave.
  • Waer’dara hangs back, letting the fighters handle the remaining jelly bat. She shoots an Eldritch Blast into the darkness with disadvantage but misses.
  • Pebblesong rushes forward and casts Thunderwave into the darkness. It does minimal damage but forces the jelly bat out, revealing it to be badly hurt.
  • Hat retrieves his slobbery hat from the ground and shoots a Firebolt, singeing a hole in the jelly bat’s mantle.
  • The jelly bat tries to flee but Bhakris skewers it with a javelin, impaling it to the cave wall.
  • The party had unused Bardic Inspirations that could have helped, like on Thalmiir’s failed death save.
  • With the battle over, attention turns to the bossy buried dragonling creature. Bartholemeow drags a jelly bat corpse over to it.
  • The dragonling demands the party show respect and deference, and free it from the rubble, claiming they will answer questions after.
  • Bhakris and Pebblesong start clearing some of the rubble, though they aren’t very strong. The dragonling is cute but still mostly buried.
  • The party makes insight checks to determine if the dragon has nefarious plans for them. Thalmiir doesn’t get a clear read but knows dragons can be awful from stories. He plans to hang back and watch for any signs of betrayal.
  • Bhakris starts clearing the remaining rubble off the dragon, which is not a complicated task at this point. The dragon seems to be waiting until every last rock is removed before doing anything.
  • Bartholemeow, not being very strong, stands aside and pesters the dragon with simple questions about how it got stuck here, where it came from, the jellybats, etc. He tries to make it into a rhythmic song to encourage the others as they work.
  • The dragon, unaccustomed to being addressed on someone else’s timeline, is not pleased with Bartholemeow’s questioning and makes an effort to control its temper. It doesn’t provide many answers.
  • As the last rocks are cleared, the dragon, introducing herself as Dabshabah, notes the party lacks initiative and insight as followers but says they can work with this. She reveals she is injured.
  • Dabshabah extends a wingtip to the party members who were using healing magic earlier, implying they should heal her. However, no one provides healing at this time.
  • The dragon settles for their help so far, deeming their performance “acceptable”. She offers to let them bask in her presence as a reward. The party objects, wanting actual payment.
  • Dabshabah admits she is on a journey and congratulates them on being in the presence of a “real dragon” as she unfurls unimpressive wings. Thalmiir determines she is an immature brass dragon, unlikely to eat them if she thought she had the upper hand.
  • The dragon says the party has demonstrated their capability through this “trial” and offers to permit them to serve her for a time. Again the party objects to working without pay.
  • Dabshabah suggests the party rest and then heal her as an honor. She is very persistent in trying to get Bhakris in particular to heal her more.
  • Over the course of the day, Bartholemeow asks the dragon many questions about how she came to be stuck here, if she’s seen an orb or insane dwarves, etc.
  • Dabshabah explains she was on a magical journey but was attacked by an adult red dragon who peed on her. She cleverly hid in this human settlement that has tricky protections until the red dragon lost interest. Now the party can help her recover and exit.
  • The session ends with the very wounded level 1 party spending the day in camp with the dragon, getting to know each other. Bartholemeow makes up songs and there is discussion of using the time to teach Pebblesong about her heritage.