The battlefield stank of rot and river‑mud, the vapors of Waterdeep’s forgotten marsh curling above churned earth like the breath of something vast and dying. Amid this mire the companions found themselves ringed by shambling dead and the rag‑clad necromancer Serith Hollowvoice, whose insect‑etched staff dripped green ichor that hissed when it struck the ground. From every broken corpse that littered Decay’s Rest, blow‑flies rose in black swarms, veiling the pale morning sun.

Pebblesong hovered above the fray, no longer a dwarven girl but a constellation wrought in draconic shape—scales of gilded starlight glimmering where flesh had been. Her arms—now wings—beat once and scattered sparks across the mud, each ember finding purchase in the swirling bramble of dagger‑long thorns she had coaxed from the soil. It was a living hedge of pain, corraling the dead and hissing as ichor and rot bled upon its barbs.

Bhakris Edge lay half‑submerged in the sullen river, armor buckled by the titanic fist of a corpse‑giant whose body was sewn together from a dozen lesser cadavers. The paladin tasted blood and iron, yet through cracked lips he whispered a prayer to the Earth‑Mother—a prayer that was equal parts vengeance and plea. Across the water, Bartholomeow, still in the guise of a broad‑shouldered tabby cat, launched himself atop a half‑sunken log and loosed a rapier’s thrust that whistled inches over the amalgam’s drooling maw. He cursed with feline eloquence, then raised a flute carved of willow and piped three bright notes that fluttered like larks to the embattled paladin’s ears—an unspoken command: rise and strike, earth‑born brother.

Hat answered the call with metal rather than melody. The goblin’s steel‑wrought turret skittered on insect‑legs to the riverbank, pistons hissing, and belched a thunder‑pulse that hammered the corpse‑giant square in its fungal chest. The brute staggered, teetered—then, shoved by an invisible force, toppled backward into Pebblesong’s briar. Thorn and sinew met with a sound like wet parchment tearing. Black blood spattered; bramble‑barbs snapped; and still the amalgam lurched onward, dragging its ruined mass toward Bhakris with mindless purpose.

Above them, Waer’dara moved on eight slender limbs, a drow no longer but a silver‑sheened spider the size of a war‑hound. Illusory duplicates shimmered at her flanks, each mirroring her every motion, so that Serith Hollowvoice could not tell which arachnid face bore the true hatred of the Spider‑Queen. Green witch‑fire blazed in her eyes as she wove a hex about the necromancer’s limbs, sapping the strength from bone and sinew. Serith snarled and loosed an arrow toward Hat—only to have the shaft splash against an unseen shield of quick‑cast force.

It was Thalmiir Brukur, though, whose fury turned the tide. The old dwarf barreled through thorn and muck alike, greataxe lifted, beard braided tight against ruinous fangs of ghasts that snapped at his heels. Rage thundered in his chest louder than any battle‑horn; he felt it pulse behind his eyes, felt it drive him on when breath should have failed. A single leap carried him across the river’s narrowest span; another heartbeat, and his boots hit the sodden bank before Serith’s trembling knees.

Steel met bone with a crack that echoed through the swamp. Serith reeled, jaw hanging loose, then howled—less from pain than from the sudden realization that death had come for him in a dwarf’s weathered visage. He turned and fled, half‑crawling through the brambles that ringed his ritual site. Thorns flensed flesh from his calves; Pebblesong’s starlight seared his back; yet desperation drove him onward toward the lacquered box that lay atop a shattered altar‑stone.

He never reached it. A comet of astral light—Pebblesong’s guiding bolt—speared him between the shoulders. Serith sank to his elbows, talons scrabbling in soft loam, then went still. In that instant the corpse‑giant roared its outrage—an echo of its master’s will—and smashed a gore‑sodden fist into Bhakris once more. The paladin’s vision dimmed; only Bartholomeow’s lilting flute and the memory of dwarven courage kept him tethered to life. With a defiant shout he surged upward, holy fervor wreathing his blade. Steel bit, radiant fire followed, and the giant’s patchwork frame sagged as divinity burned what necromancy had stitched together. Hat’s cannon barked a final time; the brute collapsed into the thorns, where they gnawed it to shreds.

Silence fell but for the drumming of Thalmiir’s heart and the distant croak of frogs. The companions gathered round the lacquered box. Infernal glyphs crawled across its lid like embers in blackwood—unreadable, yet radiating threat. Resting inside, nestled in velvet, lay a single shard of age‑darkened earthenware, its outer curve etched with faint agricultural sigils. Bartholomeow’s pupil slit widened in recognition: a twin to the fragment Sterling had shown them weeks before, rumored piece of the fabled Orbum Vitalis.

No sooner had awe settled upon them than a corpse twitched in the wagon nearby. Another stirred, and another—dozen bodies bound for unmarked graves yanked toward unlife by whatever lingering sorcery Serith had kindled. Pebblesong’s voice, now a harmony of wind‑chimes, sang starry wisps down upon the twitching forms, each mote a dagger of radiant dusk that stilled a corpse forever. Bhakris piled driftwood and broken planks beneath the wagon while Thalmiir splintered dead saplings with practiced swings; Waer’dara’s webbing pinned writhing cadavers to the cart’s frame. Hat muttered goblin prayers of discovery and traced sigils in the air—Detect Magic blossomed before his eyes like dawn. The shard blazed so bright it left after‑images; the box glimmered faintly; Serith’s beetle‑encrusted staff pulsed with a sickly green heart‑beat that set the goblin’s grin widening and Thalmiir’s brow knotting with suspicion.

Flames licked the cart. Smoke spilled into the gray sky, carrying the stench of burning linen and old death. One by one the companions turned from the pyre to the treasures they had seized—and to the uneasy question of what price such power might demand. Hat cradled the shard‑box with reverence and no small hunger; Pebblesong’s astral wings folded about her like a cloak as she whispered to unseen constellations for guidance; Bhakris pressed a gauntleted hand to the blistered brand upon the box, feeling its thrum against his own heartbeat. Thalmiir kept watch, axe dark with Serith’s blood, eyes darker still with foreboding.

Beyond the swamp, the road to Secomber awaited—two days of mud and memory, of quiet nights where old wounds bled anew and new secrets whispered in dreams. Yet for now the marsh was still, the necromancer slain, the shard claimed. In the dying light the companions set their feet toward distant hearth‑fires, each carrying wonder, dread, and hope in equal measure—unaware of the eyes that watched from the tower whose sigil adorned Serith’s final letter, and of the shadow that stirred hungrily at news of its servant’s fall.


Session Notes
  • Session resumes with the party in mid‑combat at Decay’s Rest

    • Opponents present: Serith Hollowvoice (wielding an insect‑staff), four zombies, two ghasts, and a reconstructed zombie amalgam that had nearly slain Bhakris Edge earlier.
    • The battlefield is still covered by Pebblesong’s Spike Growth thorns.
  • Thalmiir Brukur

    • Spends his turn sprinting 30 ft toward Serith, cannot quite reach, and uses his bonus action to maintain Rage.
  • Pebblesong (in Starry Dragon form, concentrating on Spike Growth)

    • Moves to gain line of sight and fires Guiding Bolt (Starry Wisp) at Serith; the attack misses (roll 10).
    • Maintains her starry form benefits (floor 10 on concentration saves).
  • Waer’dara Dryaalo’ara (giant spider form with Mirror Image duplicates)

    • Uses bonus action to Hex Serith, imposing disadvantage on his Strength ability checks; spell is non‑concentration.
    • Decides not to move through the thorns this round.
  • Zombie Amalgam

    • Shambles 10 ft through Spike Growth, taking 7 piercing (2d4).
    • Strikes Bhakris for 12 bludgeoning (25 attack roll).
  • Serith Hollowvoice

    • Fires two arrows:

      • At Hat (18 hits, but Hat casts Shield, AC +5, arrow misses).
      • At Pebblesong (misses AC 15).
    • Disengages behind a tree for cover.

  • Bartholomeow (shapeshifted tabby‑cat bard)

    • Crosses the river (difficult terrain) to attack Serith; rapier attack rolls natural 1 and misses.
    • Grants Bardic Inspiration (d6) to Bhakris.
  • Hat (goblin artificer)

    • Commands Eldritch Cannon to blast the amalgam: hit for 7 force, pushes it 5 ft into thorns for 4 piercing (2d4).
    • Moves to partial cover near a tree.
    • Fire Bolt at Serith misses.
    • Puppet homunculus moves and takes the Dodge action.
  • Bhakris Edge

    • Charges the amalgam, hits with longsword (Sap applies) and Divine Smite, dealing heavy radiant damage.
    • Uses Savage Attacker but keeps original damage. Amalgam severely wounded.
  • Thalmiir (second turn)

    • Dashes through mud and thorns to reach Serith; Reckless Attack with greataxe hits, forces DC 13 CON save—Serith fails and is knocked prone.
    • Bonus‑action Spiked Defense kick hits prone Serith for additional damage (piercing from boot spikes). Serith shows resistance to non‑magical slashing.
  • Pebblesong

    • Bonus Action Cure Wounds on Bhakris (9 HP).
    • Starry Archer arrow at amalgam hits for radiant damage (critical cancelled by disadvantage, still hits).
  • Waer’dara

    • Skitters around thorns, tries to bite prone Serith with advantage; attack roll 19 misses his AC.
  • Zombie Amalgam

    • With disadvantage still rolls double 19s, hits Bhakris for massive damage, dropping him to 0 HP (unconscious).
    • Moves toward Bartholomeow; takes 6 piercing from thorns.
  • Hat’s Cannon fires again

    • Hit amalgam for 7 force; push attempt fails (amalgam CON save succeeds).
    • Hat Fire Bolts amalgam for 5 fire; amalgam fails CON save this time and dies, collapsing permanently.
  • Bhakris

    • Rolls success on first death save.
  • Thalmiir (third turn)

    • Slides, gains advantage from Reckless + prone target; greataxe hits Serith again, deals damage, knocks him prone if not already.
    • Notes damage reduction. Bonus attack via boot spikes also hits.
  • Pebblesong

    • Casts Healing Word (or similar) on Bhakris, restoring him to consciousness.
    • Starry Archer arrow (disadvantage) still hits Serith for significant radiant damage.
  • Waer’dara

    • Bites prone Serith with advantage; deals piercing + 1d6 necrotic from Hex. Necrotic appears less effective.
  • Serith Hollowvoice (desperation move)

    • Stands (half movement), Disengages, and crawls 15 ft through Spike Growth toward a mysterious box; suffers 13 piercing (3d4).
    • Falls dead before reaching the box.
  • Combat ends

    • Bartholomeow ensures the amalgam stays down with a rapier stab.
    • Pebblesong drops Spike Growth; insect swarm overhead disperses.
  • Loot & Investigation

    • Box: finely crafted, Infernal script on sides; inside is a curved pottery shard resembling the earlier Orbum Vitalis fragment obtained for Sterling.

    • Staff: quarterstaff length, embedded with iridescent beetle shells; longitudinal crack oozes green fluid.

    • Serith’s possessions: longbow with arrows, shoulder badge of office, and a scroll:

      • Written in Common, signed with the tower gate sigil from the party’s dream.
      • Commends Serith, orders him to investigate a farming settlement attracting his “flock” to avoid attention and report back.
    • Thalmiir carefully flips shard (earning a third Forgetting point) and confirms it matches previous shard artistry.

  • Hat performs 10‑minute Ritual: Detect Magic

    • Shard radiates overwhelming magic; faint magic emanates from the open box lid; staff registers as magical.
    • Party debates who will carry shard and staff (decision deferred until Pebblesong’s player present).
  • Corpse Cart Incident

    • Cart nearby contains ~12 mostly naked corpses. Minutes into ritual, one corpse starts to rise.

    • Party initiates group skill check to neutralize corpses before they animate:

      • Bhakris: gathers wood, starts fire beneath cart (Survival success).
      • Thalmiir: chops and supplies dry wood (Survival success).
      • Pebblesong: twin Starry Wisps to heads of twitching bodies (attack success).
      • Waer’dara: casts Web to bind corpses to cart (success).
      • Bartholomeow: initial hesitation performing for corpses (Perception fail).
    • Success threshold met; fire ignites cart, radiant cantrips finish remaining undead.

  • Session wrap‑up

    • Party secures shard (Hat currently holding), collects staff, burns cart.
    • Plans to travel back toward Baroldson’s Farm and ultimately Secomber for rest and further research.
    • Intention to consult experts on shard and staff and to deliver news of Serith’s defeat to townsfolk.
    • Session ends with bookkeeping: combat tracker cleared; humorous discussion of muffin‑franchise plans.